Here is a list of ten pen and paper roleplaying games. These ten pen and paper RPGs are great games, but they just aren't quite great enough to bust into the top ten RPGs of all time.
1. Vampire - This game, as well as other World of Darkness games, should probably be ranked higher on the overall list, but never had a ton of experience with these games. It still is the number one LARP'ing game in the world though, since there are people out they LARP'ing the game that don't even know it (Goths, or Vampire LARP'ers? You decide).
2. Mage - A pretty inventive, free-flowing magic system. I remember reading this book at a bowling alley for the first time and thinking, "Dang, you could do anything with these characters?!" If you could think it, you could cast it. Provided that your character had the ability to do it, that is.
3. Werewolf - Who wouldn't want to play a werewolf? Instead of playing a character that hunts these evil creatures, you can actually play the evil creatures themselves. Another great game by White Wolf for their Wolf of Darkness series.
4. Paranoia - One of the only games where the pre-made adventures were often better than player created adventures. This game had the unique idea to give characters clones of themselves so death meant even less than it normally does in a roleplaying game (which isn't much).
5. Spycraft - When Spycraft came out with version 2.0, it was such a huge leap over the previous version. It has become one of the best modern pen and paper roleplaying games of all time. It is also one of the best skill-based roleplaying games ever created.
6. Gamma World - I always thought this game should have gotten more props than it did. The random character generation charts were awesome. What other game could you play a poison spewing plant-thingy?
7. Cyberpunk 2020 - One of the cleanest and true cyberpunk games of all time. It has a very distinct feel and flavor to the game. And who could forget the Mr. Stud implant? Possibly the greatest and most useless roleplaying implement of all time.
8. Warhammer FRPG - Warhammer is more known for their miniatures and wargaming. Even lately they've become known for their Warhammer MMORPG. But their roleplaying game is pretty darn fun too, and has a very unique character class system.
9. Earthdawn - According to FASA, it was supposed to be Shadowrun but in a fantasy setting. The game had a pretty unique system and setting, but for some reason it always felt kind of bland when you played (sometimes like 4th edition D&D). The game did pretty well, however, and still has a small following.
10. Hackmaster - Come on critical hit! This game is all about the critical hit table. There is a lot of other cool stuff about the game as well, but essentially it is just another D&D clone. Not that being a D&D clone is a bad thing
1. Vampire - This game, as well as other World of Darkness games, should probably be ranked higher on the overall list, but never had a ton of experience with these games. It still is the number one LARP'ing game in the world though, since there are people out they LARP'ing the game that don't even know it (Goths, or Vampire LARP'ers? You decide).
2. Mage - A pretty inventive, free-flowing magic system. I remember reading this book at a bowling alley for the first time and thinking, "Dang, you could do anything with these characters?!" If you could think it, you could cast it. Provided that your character had the ability to do it, that is.
3. Werewolf - Who wouldn't want to play a werewolf? Instead of playing a character that hunts these evil creatures, you can actually play the evil creatures themselves. Another great game by White Wolf for their Wolf of Darkness series.
4. Paranoia - One of the only games where the pre-made adventures were often better than player created adventures. This game had the unique idea to give characters clones of themselves so death meant even less than it normally does in a roleplaying game (which isn't much).
5. Spycraft - When Spycraft came out with version 2.0, it was such a huge leap over the previous version. It has become one of the best modern pen and paper roleplaying games of all time. It is also one of the best skill-based roleplaying games ever created.
6. Gamma World - I always thought this game should have gotten more props than it did. The random character generation charts were awesome. What other game could you play a poison spewing plant-thingy?
7. Cyberpunk 2020 - One of the cleanest and true cyberpunk games of all time. It has a very distinct feel and flavor to the game. And who could forget the Mr. Stud implant? Possibly the greatest and most useless roleplaying implement of all time.
8. Warhammer FRPG - Warhammer is more known for their miniatures and wargaming. Even lately they've become known for their Warhammer MMORPG. But their roleplaying game is pretty darn fun too, and has a very unique character class system.
9. Earthdawn - According to FASA, it was supposed to be Shadowrun but in a fantasy setting. The game had a pretty unique system and setting, but for some reason it always felt kind of bland when you played (sometimes like 4th edition D&D). The game did pretty well, however, and still has a small following.
10. Hackmaster - Come on critical hit! This game is all about the critical hit table. There is a lot of other cool stuff about the game as well, but essentially it is just another D&D clone. Not that being a D&D clone is a bad thing
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